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How to remove stop numbers from Streets & Trips
bungy
How do I get rid of the pushpin/stop numbers? I have to print off 30 - 40 5 - 8" maps for a group m/c ride & the #'s just clutter the map up & make it had to see the route.
SpadesFlush
Create your route, over-trace the route with the Highlighter tool (change the color from yellow if you like), delete the route, and then print your maps.
bungy
Holy chit, that's gonna be a lot of work for an 18 day 7000km trip!! Anybody know of an easier way?
SpadesFlush
An 18 day 7000km trip is a lot of work.
Crazy Chris
Hey, bungy!

If you're using S&T 2010 (not sure if this works in earlier version?), you can merge stops on the route. You know how you can grab a stop with your mouse and move it somewhere else on a map (thus changing the route)? Well, if you do the same thing but move it along the route and drop it onto the next stop, S&T will merge those two stops into one. So, if you do that with stops 19 and 20, you'll get one stop that says (19-20). You can merge more than two stops (i.e. have 19-23 merged together) if you want.

By doing this, you cut down on the number of stops cluttering the map. As well, you can change the title of the stop(s) in the Route Planner panel so that they're more descriptive (e.g. from "near Sometown" to "stop for a break here"). Just right-click on a stop and select the "Rename" option. If you don't want any title for the stop, change the "near Sometown" to a space. (If you just remove the "near Sometown" and hit enter, you'll get "Untitled" instead.)

Those two suggestions don't directly answer your question (because I don't know the answer to that one! ), but hopefully it'll make your make your maps a little cleaner.

Hope that helped...

Regards, Chris

P.S. Yes, an 18-day, 7000km trip IS alot of work!

P.P.S. Thanks to Larry for showing me those two tricks!
bungy
Thanks for the reply! I have reduced the # of stops considerably & it helps a bit. I think I'll just edit the image in photo chop or sumpin' to clean it up.
Ken in Regina
If you're going to photochop it, wouldn't it just be easier to use the highlighter tool in S&T to draw over the route and then delete the route as was suggested in an earlier post? Anything you could do in Photoshop will amount to pretty much the same thing, won't it?

You can just save the map with the route on it in a second file with a different name to mess with so you don't lose any of the pushpins and directions in the original.

...ken...
Marvin Hlavac
... alternatively, instead of using Stops to modify your route, use the Avoid Area feature.
bungy
Yea - I tried photochop, it's way too much work & distroyed too much of the original. How does that "avoid area" deal work?
Larry
Right-click and drag a box
Right-click inside the box and choose "Avoid Area"

Result: A light yellow box shows up on the map and the software will route around it.

The best part is that no extra stops are added to the route planner pane so it keeps things clean.

Larry
bungy
Right on! that works like a da*n, a little more work perhaps.
bungy
...except now my maps all yellow. How do I get rid of that?
Marvin Hlavac
Select the Avoid Area rectangle by clicking on it, and then select a different "Fill Color" (Drawing tool bar > Fill color).

It is not possible to set Avoid Area rectangles completely transparent, but perhaps white color may be better for printing.
Ken in Regina
What Marvin said. If you select the "colour" block in the lower right corner of the fill colour palette it will be transparent on the map.

...ken...
bungy
Can't get it to go transparant & white is not much better than yellow.
tcassidy
Try smaller blocks. It would need more but they might not be as objectionable.

Terry
Marvin Hlavac
The following may or may not help, but give it a try:

1. On the Drawing toolbar select "Rectangle"
2. Draw a rectangle covering area larger than you wish to print
3. Right-click the rectangle > Order > Send behind roads
4. Set the "Rectangle" and also your "Avoid Areas" the same color (try white)

Not the perfect solution, but it may help.
bungy
Thanks Marv, that may be the answer, will have to play around w/ it. Thanks to everybody for their help!!
Ken in Regina
Did you try the colour block in the very lower right corner of the fill colour palette? When I clicked on it with the avoid area selected the avoid area block went completely transparent, no indication that it even exists.

...ken...
tcassidy
It's white on mine Ken, and the normal map background is a sort of light brown or maybe grey. The No Fill button is not available.

Terry
Attached Images
File Type: jpg Avoid.jpg (45.5 KB)
Ken in Regina
It sure looks transparent to me in the pic you attached. I don't see any colouring over the objects in the selected area.

.......

Okay, I did it again and zoomed in tighter and if I look at the edges of the rectangle and squint really really hard I can just barely discern that the rectangle is ever so slightly lighter in colour than the background of the rest of the map. So, I guess it is "white". But the background also looks white to me. Just a slightly darker white.

Thing is, there is no discolouration of any of the roads, features, names or other objects. So for printing purposes it looks like it should be exactly as good as transparent when it's printed, and that's what this was about.

Here's an image with the avoid area rectangle filled with "white" as I suggested, and without the avoid area selected. Can anyone actually see where the avoid area rectangle is? For printing, does it matter?

........

Okay, I also printed it just to see. Guess what, it's actually better if you use white fill colour. The areas outside the avoid area rectangle have a sort of greeny-blue shading to the background. The area inside the avoid area rectangle has no background shading so all of the objects (roads, names, rivers, whatever) are just as clear as can be and easier to read.

Hey bungy, give it a try on paper. I think you'll like the result.

...ken...

P.S. An apology regarding my naming of colours. Hey, I'm a guy. We're not supposed to know anything more than the primary colours. And we mostly can't distinguish all those subtle shades even if we knew what to call them.
Attached Images
bungy
Yea I tried printing , it doesn't look too bad over land, but it's the chits over water (looks like its covered w/ ice)! I may be able to make the boxes smaller & avoid that prob - lots of work if your route follows the coast.

I tried the highlighter deal as suggested in the first reply, it works pretty good (gonna be a lot of work!), but now I get a mileage (km) box at the end. Anybody know how to get rid of that?
Marvin Hlavac
There actually IS a way to make the Avoid Area transparent:

1. Select the Avoid Area rectangle by clicking on it
2. On the Drawing toolbar select "Line Color", and then set it to white (or another) color
3. On the Drawing toolbar select "Fill Color", and select "No Fill"

The program is preventing users from creating completely invisible Avoid Areas (and the program is doing this for good reasons). The above method will make the edges of the rectangle visible, but it will let the inside of the rectangle be completely transparent. This should be helpful for printing maps and other purposes.
Crazy Chris
Quote:
P.S. An apology regarding my naming of colours. Hey, I'm a guy. We're not supposed to know anything more than the primary colours. And we mostly can't distinguish all those subtle shades even if we knew what to call them.
Colors have different shades?!?! That's news to me!

Regards, Chris
Ken in Regina
Quote:
Colors have different shades?!?! That's news to me!

Regards, Chris
That's what my wife tries to convince me. She'll look at the side of a mountain and rave in wonderment at all the different shades of green. Me? I just see a green mountainside.

...ken...
Ken in Regina
Quote:
Yea I tried printing , it doesn't look too bad over land, but it's the chits over water (looks like its covered w/ ice)! I may be able to make the boxes smaller & avoid that prob - lots of work if your route follows the coast.
Hmmm... Never thought of that. I rode for over thirty years and never found a bike I could ride on water, so it never occured to me to test.

I see Marvin has another solution so don't give up on us yet.

...ken...
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